The plane will spend more time circling, landing and loading than it will flying. Setting a plane's orders to A,B,C,D,E will result in very short and unproductive bunny hops. (They're not really in a straight line, but city A is closest to B and furthest from E.) Imagine the following scenario of cities. Do not make planes do little bunny hops from city to city. The trick is that planes earn big money by covering big distances quickly. My aircraft are my biggest earners, once the game is in its stable phase. #1 : I hear people complaining that aircraft don't make enough money. The moral? If you have more than 2 vehicles going to a road depot, build a road loop. If there is no convenient loop, it will travel forever until it finds one, because it will never do a U-turn in a single road. If there is a road loop nearby, it will use it. It finds the first crossroad and tries to loop back to the depot. What happens when a depot is full and a vehicle tries to enter it? It turns around and goes around the block. Have you ever sniggered at the pointless road loops near AI road depots? Think again.
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